A Note On Delaying Losses
07-10-2012, 06:10 AM
(This post was last modified: 07-10-2012 06:16 AM by hmspilky.)
Post: #20
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RE: A Note On Delaying Losses
I wasn't referring to a 24 hour game limit, but a 24 hour move limit. With the seven days, I could be thoughtless to the community, start a game and then go on holiday for a week leaving all my opponents waiting for me to return a move.
If I started a game and did that by mistake then the auto forfeit of the game after, let's say 48/72 hours kicks you and your opponent gets the win. I do now agree after hearing your point of view that 24 hours is a little short, but 3 days seems just about right. 7 days is killing the game for me quite a bit, because now its become an occasional pick up and play rather than having a good session. About 2 thirds of my opponents are now on 3 days. I have about 6 games I can play regular ish. Paid slots is a good idea actually, this would pay for extra server space, and serious players would be able to filter out the time wasters. Don't forget this post was about people who were tactically delaying playing because they were about to lose. Some of our games would be from the odd few who tried the game and didn't like it on release. So maybe after Thursday, this won't be too much of an issue. |
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