[Custom Game Type] Outwitters Tactics
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01-05-2013, 09:20 PM
Post: #5
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RE: [Custom Game Type] Outwitters Tactics
(01-05-2013 03:15 PM)GreatGonzales Wrote: I have considered proposing a game type in which there are limited unit spawns. So, winning my unit kill is a viable stategy. Example of limitations for a match: Should custom fit a map. Id like it though. Too many soldiers for a small map(would work on foundry), unless we WANT Turtles(!?). Seriously we might have a soldier wall!!!!!!!. Not fun when no spawns. Scrambler and bombshells might be string. Scrambler too strong. I accept Up for Friendliez! GCID: braytos
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[Custom Game Type] Outwitters Tactics - ImperialSun - 01-05-2013, 12:19 PM
RE: [Custom Game Type] Outwitters Tactics - Ser Purple Wolf - 01-05-2013, 01:09 PM
RE: [Custom Game Type] Outwitters Tactics - brayton - 01-05-2013, 01:34 PM
RE: [Custom Game Type] Outwitters Tactics - GreatGonzales - 01-05-2013, 03:15 PM
RE: [Custom Game Type] Outwitters Tactics - brayton - 01-05-2013 09:20 PM
RE: [Custom Game Type] Outwitters Tactics - Gf!sh - 01-05-2013, 09:48 PM
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GCID: braytos![[Image: sig.png]](http://wappdesign.net/outwitters/sig.png)

