Reaper Rush Defense - Brought to you by iPro
12-29-2012, 06:54 PM
(This post was last modified: 12-29-2012 06:55 PM by awpertunity.)
Post: #8
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RE: Reaper Rush Defense - Brought to you by iPro
(12-28-2012 07:54 PM)Exzachtlee Wrote:(12-28-2012 02:01 PM)awpertunity Wrote: Since in the above game, the early soldier can be seen by the attacker, it may also be common for the attacker to delay the rush by a turn to deal with this. This can still be stopped as seen in the following games I think you mean heavy not soldier. But yes, you are definitely correct. The point is that this opening/defense turns these games into actual games that are winnable and require strategy from both sides, rather than an automatic defeat for P2. |
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