Post Reply 
 
Thread Rating:
  • 1 Vote(s) - 2 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Win loss record and in game leader boards
12-28-2012, 05:36 AM
Post: #7
RE: Win loss record and in game leader boards
(12-27-2012 04:29 PM)WildMantaRay Wrote:  So they took a Starcraft 2 approach? I'm not sure I agree with that assessment. As you improve in your league, you should see an increase in ratio. When you play people out of your league or are moved up, you will be able to see the decrease.

I feel it is a much better way to track progress and provides an extra incentive for players to improve. Any competitive strategy game should have this, and I feel like not including it is holding an otherwise amazing game back a bit.

Actually even Starcraft 2 realized that removing Win/Loss was a mistake and are re-adding it in the upcoming expansion (or at least had plans to last time I checked). At any rate, it was re-added for Super-Titan (Grandmaster) and Master (Master) extremely quickly. Why? Because even though Starcraft 2 tries to keep players at 50/50 just like Outwitters, the best players will have greater than a 50/50. Win/Loss is actually useful information for the highest League players or players who are rising rapidly in the ranks.

Suggestion: If OML doesn't want to add W/L then they could add a "rising star" symbol next to the ladder points of players who have a 75%+ record (exact threshold doesn't really matter, but just an example). This way you can see which non Super-Titan players are clearly nearing promotion and which Super-Titans are really at the top.

[Image: supertitanreplay.png]
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Win loss record and in game leader boards - CombatEX - 12-28-2012 05:36 AM

Forum Jump:


User(s) browsing this thread:
4 Guest(s)

Return to TopReturn to Content