"Heavy" isn't worth the costs
12-23-2012, 06:58 AM
Post: #69
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RE: "Heavy" isn't worth the costs
Since the introduction of the wit for kill rule i find myself spawning heavies much more frequently than before. Still i usually spawn much les of them than of any other unit except for the specials. As TheQuertiest says it is situational. Against feedback i avoid spawning heavies also under the new ruleset. But since they can do 3 damage they are more likely than most other units to achieve a kill and if boosted at the same time are less likely to be killed they have a value.... Even if only to act as a "unit magnet" so that other units can sneak past opponents defenses in the fog of war or as a deterrent shying fast but weak units away from its position.
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