What would your special unit be able to do?
12-19-2012, 04:25 AM
Post: #22
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RE: What would your special unit be able to do?
I do agree that implementing unintuitive workarounds are undesirable. Nerfing the stats could work, but I think down to 3 health (4 boosted) would be sufficient. A 5 hp block on the spawn is terrible because you can't even spawn a sniper to deal with it. 4 hp is definitely manageable though. Keep in mind that sacrificing your special to block the spawn is expensive and also is something your opponent should actively be trying to prevent. If you do manage to block the spawn, it should be annoying for your opponent because they shouldn't have let you do it in the first place
We'd have to see how easy it is to prevent your opponent from gaining vision of your spawn if that is one of your primary goals. |
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