What would your special unit be able to do?
12-19-2012, 01:27 AM
Post: #9
|
|||
|
|||
RE: What would your special unit be able to do?
Poison - once infected your unit looses 1 pt until the turn after the special is dead. Medics can heal the poisoned unit but poin loss continues. Special poison unit starts with 1 point and can be boosted to 2 using a medic.
I'm not saying, I'm just sayin'. |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread:
13 Guest(s)
13 Guest(s)
Return to TopReturn to Content