Chess and Outwitters
12-14-2012, 12:34 AM
Post: #12
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RE: Chess and Outwitters
(12-13-2012 10:57 AM)alexjiang1 Wrote: Chess, it's easier to calculate tactics and have plans because of this "1 move" and often times can calculate 8-20 moves in advance but in outwitters, it's so much harder because of wit.If you count an attack/move/creation as one move I'm usually calculate between 5-20 moves in advance depending on how important and complex the situation is. The last couple of moves might not be exact moves but more like "and then the opponent does something like x...". Sometimes I don't really care what the opponent does when I'm more concerned with the big picture of the position. Before the update of Foundry it had several variations you needed to know against the best players. I haven't felt that's the case for much else. Someone posted a mobi rush on reaper that looks interesting though. I never tried predicting other moves to get better. Maybe it depends on on your skill level in comparison to the replay how useful it is? My main tool for improving is my own games. I save all games I loose and think about them until I have a clear understanding why I lost. Also, I browse the super titan replay thread and if I see some interesting replays I try to add what they did to my weapon arsenal. Soldier spam FTW |
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