Chess and Outwitters
12-13-2012, 11:40 AM
Post: #5
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RE: Chess and Outwitters
(12-13-2012 11:32 AM)Alvendor Wrote: I always thought of valuing units in wits in the same way a bishop is worth approx 3 pawns in chess. That is until the recent update, I haven't got my head around a good way of valuing units in wits. Now it seems to be a lot more dependent on the situation. A runner you move out is usually worth 2 wits. But if opponent can move and kill it without consequences, it might only be worth 1 wit as it removes 1 wit from the opponent. These type of situations seems a lot more common with the wit for kill rule. I usually take the basic cost of the unit and add one onto it for an approximate cost (3hp soldier = 3 wits, 4hp soldier = 4 wits) I'm not actually sure that the runner is the best example as with it's high movement it can reach anywhere on the map for 3 wits, while a soldier on your opponents side of the map is worth more than one on your side of the map. Top 200 peak ranking: #18 I'm currently taking a competative break. Am up for friendlies and tournaments! (06-09-2014 02:14 PM)Bbobb555 Wrote: I looked it up, apparently a kendama is a yo-yo (!). How the heck do you have forums for yo-yos? |
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