Opponent sight marker suggestion
07-08-2012, 09:36 AM
(This post was last modified: 07-08-2012 09:38 AM by Kamikaze28.)
Post: #9
|
|||
|
|||
RE: Opponent sight marker suggestion
Snipers have a sight range of 3 - otherwise their ranged attack wouldn't make much sense.
Instead of saying "units can see as far as they can move" one could say "units can see as far as they can move or attack". The only problem is the Bombshell which can 'damage' cells outside its field of view. Edit: Beat Szei by seconds *WIN* I am in no way affiliated with or authorized by One Man Left Studios, LLC. Any information on Outwitters I present is founded on personal experience, public knowledge or the Outwitters Beta Test. |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Opponent sight marker suggestion - bspooky - 07-07-2012, 11:31 PM
RE: Opponent sight marker suggestion - Harti - 07-07-2012, 11:47 PM
RE: Opponent sight marker suggestion - bspooky - 07-08-2012, 12:30 AM
RE: Opponent sight marker suggestion - Kamikaze28 - 07-08-2012, 12:07 AM
RE: Opponent sight marker suggestion - Eijolend - 07-08-2012, 12:21 AM
RE: Opponent sight marker suggestion - Szei - 07-08-2012, 03:47 AM
RE: Opponent sight marker suggestion - bspooky - 07-08-2012, 08:36 AM
RE: Opponent sight marker suggestion - pookywb - 07-08-2012, 09:32 AM
RE: Opponent sight marker suggestion - Kamikaze28 - 07-08-2012 09:36 AM
RE: Opponent sight marker suggestion - Szei - 07-08-2012, 09:37 AM
|
User(s) browsing this thread:
1 Guest(s)
1 Guest(s)
Return to TopReturn to Content