Proof the Bombshell should be nerfed?? Check out this game I just had...
12-07-2012, 05:18 AM
(This post was last modified: 12-07-2012 05:23 AM by Ricky_KK.)
Post: #17
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RE: Proof the Bombshell should be nerfed?? Check out this game I just had...
(12-07-2012 04:59 AM)worldfamous Wrote: I take that back. I believe you could've jumped your soldier to the right of the the runner and killed the runner, then spawned the sniper, move and kill shell, then move your medic up, sealing off the sniper. If you still have a wit left, move your soldier on the wit to the center. Something like that anyway. What you were worried about could not have taken place...I think. Keep in mind that I did not know that the shell had moved. I was trying to keep some soldiers to the left so that he didn't work around me. I guess my real concern here is: did he had a unfair advantage against me with that quick of a move. If none of the other characters on the various teams could create an advantage like that, why should the BS be able to? or is this not the case? (12-07-2012 05:12 AM)The RawkHawk Wrote:(12-07-2012 04:51 AM)worldfamous Wrote: I'll have to look again. It sounds like you're probably right on the sniper point but my overall point still stands that I don't see this replay as an example of the need to nerf the shell. Often it's that one early mistake that sets off a sequence of unavoidable setbacks in a game like that. I'll give it a more careful look and try to provide a better analysis. Thanks for the advice, I don't put enough emphasis on runner/awareness. To your point on my opponent being defensive. I think he wasn't worried either way, and may have just been toying with me at the point. Had I taken the opportunity to rebuild, he would've build 4 of those bombshells. By the time I would be satisfied with being built up, it would be impossible to fight off all his bombshells. He had 3 bombshells at one point and I wasn't necessarily trying to rebuild and turtle |
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