Bug Report Thread
07-07-2012, 05:15 PM
Post: #11
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RE: Bug Report Thread
(07-07-2012 01:24 PM)ins0mniac Wrote: 1)!!spawn Blocking when enemy is on spawn point is very over powered!!Given the rules of Outwitters, there is no way around it - there cannot be two units on the same hex. Also: you can prevent it. (07-07-2012 01:24 PM)ins0mniac Wrote: 2) time limit on players that refuse to move when loosingThere is one: 7 days. (07-07-2012 01:24 PM)ins0mniac Wrote: 4) ability to delete completed gamesOnce you tap the checkmark-button on a completed game, it will go to the bottom of the list where at most 5 recently finished games will be shown for you to watch their replays without fog of war. (07-07-2012 01:24 PM)ins0mniac Wrote: 5)AI mode- ( with Game Center achievements…loved sarcastic achievements in TTL)While I do agree on the witty achievements, an AI for Outwitters isn't something you can whip up in a matter of weeks. See here. (07-07-2012 01:24 PM)ins0mniac Wrote: 8) Glitch where map orientation is reversedAll maps are mirror-inverted symmetrical and your position on the map and color are randomly determined, so I think that's not a glitch. [/quote] I am in no way affiliated with or authorized by One Man Left Studios, LLC. Any information on Outwitters I present is founded on personal experience, public knowledge or the Outwitters Beta Test. |
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