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Mobi visibility change
11-29-2012, 12:05 PM
Post: #13
RE: Mobi visibility change
(11-29-2012 05:56 AM)GreatGonzales Wrote:  
(11-29-2012 05:18 AM)Harti Wrote:  Yeah provided you read the update description, it says that Mobi is being displayed purposely.

If I was Alex or Adam, I'd be shaking my head disappointedly now - whatever they do is wrong.

-- Mobi is not being displayed?
=> ERMAGERD MY ERPPERNENT CHEATS!!!!

-- Mobi is being displayed? (so as to fix the former)
=> ERMAGERD MY ERPPERNENT KNERS WHERE IT IS!!!!



As for the Bramble barriers, I wouldn't say it's "unfair". You can merely tell the amount of barriers your opponent's got around. Usually when no action occurs during two consecutive turns, you're already aware of a Bramble being around. I think it's to limit the extent of your jaw dropping when hitting a concrete wall of Bramble's barriers.

I must strongly disagree!

I'm fine with Mobi being visible in the fog of war, provided that the unit he is warping is NOT in the fog of war. We obviously know that there is a Mobi on the board when a unit moves twice and zooms backwards into the fog of war. However, now the adorables have lost a significant element of surprise whenever they warp anyone on the board, regardless of whether the unit is already visible by their opponent. I am currently in a match where this made a difference.

The bramble audio thing is unfair to Veggienauts players for two reasons: 1. The opponent knows that they have created a bramble (especially relevant on maps with only 1 spawn), 2. The opponent can better figure out how wits are being spent. Why coddle a player by telling them exactly how many brambles to expect in the fog of war? They can scout if they want to know what's in the fog of war, that's the point of fog of war.

It's too early to discuss balance changes resulting from the update, but these are noteworthy disadvantages to using adorables and veggienauts. This is basically the same as making a bombshell visible in fog of war when it shells (although granted, that would be an even worse change).

I haven't decided whether or not I like the change, but I don't necessarily agree with your bomshell analogy. It's more analogous to showing the bombshell when it fires, which it does already. Mobi teleporting is the same as bombshell firing, or scramble scrambling. As it is now, all units are exposed when taking any action other than moving, even when in the fog. This seems fair to me. I suppose bramble has a slight advantage since his action is only reported audibly.
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Messages In This Thread
Mobi visibility change - GreatGonzales - 11-29-2012, 12:38 AM
RE: Mobi visibility change - wonderpug - 11-29-2012, 01:06 AM
RE: Mobi visibility change - $tugot$ - 11-29-2012, 03:35 AM
RE: Mobi visibility change - GreatGonzales - 11-29-2012, 03:42 AM
RE: Mobi visibility change - Harti - 11-29-2012, 05:18 AM
RE: Mobi visibility change - GreatGonzales - 11-29-2012, 05:56 AM
RE: Mobi visibility change - worldfamous - 11-29-2012 12:05 PM
RE: Mobi visibility change - Emuchu - 11-29-2012, 07:48 PM
RE: Mobi visibility change - GreatGonzales - 11-30-2012, 01:45 AM
RE: Mobi visibility change - wonderpug - 11-29-2012, 06:02 AM
RE: Mobi visibility change - Harti - 11-29-2012, 09:59 AM
RE: Mobi visibility change - GreatGonzales - 11-29-2012, 07:59 AM
RE: Mobi visibility change - game_taker - 11-29-2012, 09:53 AM
RE: Mobi visibility change - Necrocat219 - 11-29-2012, 10:05 AM
RE: Mobi visibility change - harvarnold - 11-29-2012, 08:36 AM
RE: Mobi visibility change - oneadamleft - 11-30-2012, 01:24 AM
RE: Mobi visibility change - worldfamous - 11-30-2012, 05:22 AM
RE: Mobi visibility change - GreatGonzales - 11-30-2012, 05:58 AM
RE: Mobi visibility change - worldfamous - 11-30-2012, 06:19 AM
RE: Mobi visibility change - Emuchu - 11-30-2012, 08:27 AM
RE: Mobi visibility change - Gf!sh - 11-30-2012, 05:33 AM
RE: Mobi visibility change - GreatGonzales - 11-30-2012, 07:58 AM
RE: Mobi visibility change - GreatGonzales - 12-13-2012, 09:10 AM
RE: Mobi visibility change - TheQwertiest - 12-13-2012, 09:16 AM

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