Thorn Gulley
11-29-2012, 10:32 AM
(This post was last modified: 11-29-2012 10:36 AM by harvarnold.)
Post: #10
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RE: Thorn Culley issue
Whenever I see a heavy there, I spawn, boost, and move a sniper, costing exactly 8 wits. If they attack the soldier, they lose their heavy.
(11-29-2012 09:58 AM)game_taker Wrote: um...The heavy doesn't start their. I started a new game on Thorn Culley to test it out and for me the heavy started right against the base. (11-29-2012 12:21 AM)DavidL1337 Wrote: I noticed that on the map Thorn Culley, the starting player has an advantage. If the starting player moves the Heavy towards the 2nd "extra wit point"... |
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Messages In This Thread |
Thorn Gulley - DavidL1337 - 11-29-2012, 12:21 AM
RE: Thorn Culley issue - TheQwertiest - 11-29-2012, 12:25 AM
RE: Thorn Culley issue - DavidL1337 - 11-29-2012, 12:38 AM
RE: Thorn Culley issue - TheQwertiest - 11-29-2012, 01:13 AM
RE: Thorn Culley issue - Da Wizerd - 11-29-2012, 02:31 AM
RE: Thorn Culley issue - Eijolend - 11-29-2012, 03:54 AM
RE: Thorn Culley issue - Harti - 11-29-2012, 05:21 AM
RE: Thorn Culley issue - DavidL1337 - 11-29-2012, 08:33 AM
RE: Thorn Culley issue - game_taker - 11-29-2012, 09:58 AM
RE: Thorn Culley issue - harvarnold - 11-29-2012 10:32 AM
RE: Thorn Culley issue - DavidL1337 - 11-29-2012, 04:55 PM
RE: Thorn Culley - CommandConquerer - 11-29-2012, 06:02 PM
RE: Thorn Culley - Hunter - 11-29-2012, 06:03 PM
RE: Thorn Culley - DavidL1337 - 11-29-2012, 06:48 PM
RE: Thorn Culley - wonderpug - 11-30-2012, 12:00 AM
RE: Thorn Gulley - AJaW96 - 11-29-2012, 07:16 PM
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