Outwitters' low revenue - Marketing suggestions and ideas for OML
11-27-2012, 05:27 AM
Post: #85
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RE: Outwitters' low revenue - Marketing suggestions and ideas for OML
I love the icon. It was one of the reasons I decided to try it out. I think it's eye catching and has a nice shape to it.
Ads are a huge turn off to new players. The menus in this game are beutiful, and it would be very sad to cloud them up with ugly ads. Ads do generate profit, but I know that when I download a free app, and the first things I see are ads, I'm tempted to delete right away. |
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