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11-25-2012, 03:48 PM
Post: #2
RE: Splash
(11-25-2012 03:44 PM)WeiWei Wrote:  So after reading through the forum, a major concern is that turtling is too powerful. I think a good way to solve this is by making splash damage hit everything, not just enemy pieces. If an enemy gets closer to you, you'll have to think about splash damage on your own troops. This way, the opponent can move troops right next to your turtle and you'll worry about the splash.

Besides, it's more realistic if the splash hits everything, even if you don't want.it to.

i like the idea cause im not much of a scallywag fan.
but this will need some testing

[Image: 9d7f96a4e69f9e49b3bcb2a9b2aa3267_zpsffc0a44c.jpg]
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Messages In This Thread
Splash - WeiWei - 11-25-2012, 03:44 PM
RE: Splash - TheQwertiest - 11-25-2012 03:48 PM
RE: Splash - joelduque - 11-25-2012, 03:52 PM
RE: Splash - Emuchu - 11-25-2012, 03:53 PM
RE: Splash - WeiWei - 11-25-2012, 03:57 PM
RE: Splash - joelduque - 11-25-2012, 03:59 PM
RE: Splash - WeiWei - 11-25-2012, 04:03 PM
RE: Splash - joelduque - 11-25-2012, 04:19 PM

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