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+1 Wits: Why is it a mistake?
11-23-2012, 09:02 PM
Post: #4
RE: +1 Wits: Why is it a mistake?
I'm personally having a love hate relationship with the +1 rule: It's had an effect of making taking out the medic turn 3 with a runner harder (if they take your runner out with theirs they have a slight advantage as opposed to before) and I'm finding it fun but it makes the game much more complex in terms of analyzing positions. I'm on the fence about it.

I'm going to fully agree with you on one thing though, and that's we definitely need map balance, I can still think of disadvantages on player 2 on a few maps (sniper threatened on Longnine for example as still a major weakness) So I think at least a few tweaks need to be made.

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I'm currently taking a competative break. Am up for friendlies and tournaments!

(06-09-2014 02:14 PM)Bbobb555 Wrote:  I looked it up, apparently a kendama is a yo-yo (!). How the heck do you have forums for yo-yos?
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Messages In This Thread
+1 Wits: Why is it a mistake? - CombatEX - 11-23-2012, 10:52 AM
RE: +1 Wits: Why is it a mistake? - AJaW96 - 11-23-2012, 11:20 AM
RE: +1 Wits: Why is it a mistake? - Necrocat219 - 11-23-2012 09:02 PM
RE: +1 Wits: Why is it a mistake? - Harti - 11-23-2012, 09:54 PM
RE: +1 Wits: Why is it a mistake? - Gf!sh - 11-24-2012, 04:01 AM
RE: +1 Wits: Why is it a mistake? - daHsu - 11-24-2012, 04:47 AM
RE: +1 Wits: Why is it a mistake? - Emuchu - 11-26-2012, 06:04 AM

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