+1 Wits: Why is it a mistake?
11-23-2012, 11:20 AM
(This post was last modified: 11-23-2012 11:22 AM by AJaW96.)
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RE: +1 Wits: Why is it a mistake?
The above is a lot to take in, but the key point of game balance before game redesign is a good one. While there was a lot of talk about bombshells and turtles, there were a lot of good points about Outwitters - the best one being the calculated chess like play. I love mechanics that encourage offence, but the game feels completely different now.
In summary, I would love if the above approach of balancing maps (and units) was taken rather than sweeping game play changes. |
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