Gameplay Logistical Improvements
07-06-2012, 01:28 AM
Post: #16
|
|||
|
|||
RE: Gameplay Logistical Improvements
I hope this isn't changed. Yes, I understand the frustration, but you just have to be careful when making your moves. It's kind of like how you can mis-micro your units in Starcraft. I know this is a turn-based game and the precedent set by other games is that you can take back moves if you haven't received new info, but that doesn't mean Outwitters has to be exactly the same. You don't even have time pressure unlike an RTS so misclicking in this kind of game is inexcusable. Just be more careful.
As for having the computer show you where the fog of war will have moved instead of predicting it yourself... it's not that difficult to do it yourself and it's nice not having to click another confirmation screen every time you move a unit. If anything does come of this thread, I hope it's only an OPTIONAL setting to turn on this clunky interface the TC is proposing and not an outright switch. |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread:
2 Guest(s)
2 Guest(s)
Return to TopReturn to Content