Scrambler
11-22-2012, 10:23 AM
(This post was last modified: 11-22-2012 10:33 AM by game_taker.)
Post: #12
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RE: Scrambler
Someone pointed it out already, put your opponent should not have made the mobi, allowing him to attacked at turn 12. He has at least 9 wits in his disposal (seen from making a mobi + moving and healing him). With those 9 wits he can heal his 3hp soldier then kill the scout + the 4hp soldier and move the heavy close enough that he cannot be scrambled.
Next turn the most you could have done was steal a soldier and can another one leaving your opponent with two 4hp soldiers and a heavy. Next turn he should be able to kill your scrambler, and depending on your heavy position, kill your heavy 2. Either way he would have had the advantage at this point. |
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Messages In This Thread |
RE: Scrambler - Ser Purple Wolf - 11-17-2012, 06:28 AM
RE: Scrambler - Sasquatch - 11-17-2012, 06:34 AM
RE: Scrambler - =) Random Task (= - 11-17-2012, 07:02 AM
RE: Scrambler - Sasquatch - 11-18-2012, 04:03 PM
RE: Scrambler - =) Random Task (= - 11-18-2012, 05:11 PM
RE: Scrambler - worldfamous - 11-18-2012, 05:59 PM
RE: Scrambler - =) Random Task (= - 11-18-2012, 06:33 PM
RE: Scrambler - the duck - 11-18-2012, 10:21 PM
RE: Scrambler - aaronINdayton - 11-20-2012, 12:47 AM
RE: Scrambler - Sasquatch - 11-22-2012, 02:51 AM
RE: Scrambler - game_taker - 11-22-2012 10:23 AM
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