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100-turn adorable match
11-20-2012, 03:55 AM
Post: #2
RE: 100-turn adorable match
Turn 93 if you left your runner on their wit space instead of mobying it back it would have taken them 4 wits and a forced runner spawn to get it back. Instead it took them 1 wit and they got to spawn whatever they wanted.

Turn 95 you gave away a booster sniper to help kill a solider, bad trade. This also left your fragile base wide open, double bad.


Very cool game, lots of back and forth. It seems that your moby tactics ended up costing you more than benefiting you in the end, while blue was able to play conservatively and gain advantage.
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100-turn adorable match - Thrutchy - 11-20-2012, 01:24 AM
RE: 100-turn adorable match - aaronINdayton - 11-20-2012 03:55 AM
RE: 100-turn adorable match - Thrutchy - 11-20-2012, 06:22 AM

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