SHARE YOUR REPLAYS :D
11-10-2012, 11:05 AM
(This post was last modified: 11-10-2012 11:31 AM by laYahooz.)
Post: #278
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RE: SHARE YOUR REPLAYS :D
(11-10-2012 10:40 AM)Hunter Wrote: O wise ones give me advice on failures please First failure, broken link. Here you go friend! outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yx4DwAQw Now I'm assuming your blue because he got owned so: Turn 2: you moved your sniper into danger right away. When you have the second turn, on any map, you should assume that your opponent has a runner set up to kill your sniper. Luckily he didn't but you still put the sniper into terrible position. I would reccommend protecting the sniper. Turn 4: bad usage of wits. You didn't need another sniper first off. Also you moved your runner right into your opponents runner and didn't kill it. S you basically gave away a free runner. Turn 6: your best move of the game by far. Your lucky your opponent didn't kill the sniper though great recovery. A this point you had an edge in the match believe it or not Turn 8: after a great move you immediately move both your snipers into danger again. It's frustrating because you knew that his sniper was at point x and his runner was at point x. You could of easily spawned some more units, preferably soldiers, and out produce your opponent. My advice, take note of where your opponents units are. Turn 10: I would of spawned a runner at top spawn space and kill red runner (3 wits), kill runner with heavy (2 wits) and move soldier to protect base (1 wit). So next turn you would still have 7 wits to take back your space. You killed runner with your sniper but in return game up your sniper. Turn 12: you could have actually avoided a loss here! Spawn runner in upper space and kill red runner (3 wits). Kill sniper with your sniper (2 wits). Move runner and heavy to protect base (2 wits). That would of left your opponent with only a medic and a soldier and you may have been able to make a push! Instead, what I find irritating about your move is that you attack his base with your runner. What does that do? Nothing. Wastes 2 wits. Conclusion: you need to use your wits better and think about your trades. You move your 3 wit snipers into 1 wit runner danger zones frequently. You had a lot of chancs to win this game actually, your opponent was pretty bad Hope this helps! LaYahooz (gifted league) |
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