Candy Core Mine Rush
11-02-2012, 04:25 AM
(This post was last modified: 11-02-2012 04:40 AM by CombatEX.)
Post: #17
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RE: Candy Core Mine Rush
I just realized something about turn order.
At first I thought that the turns were mirrored and there were simply 2 starting orders. P1 on team 1, P2 on team 2 that mirrors P1's setup, P3 on team 1, P4 on team 2 that mirrors P3's setup. Then the alternate would be P3 on team 1, P4 on team 2 that mirrors P3's setup, P1 on team 1, P2 on team 2 that mirrors P1's setup. Actually it turns out the second team's player order is randomly assigned independently of the first team's so this means there are 4 different opening orders. Maybe OML should restrict to the two mirror openings. Why? Well if you think about this in terms of 1v1 it would be like telling P1 on SFI that they can only move their medic and soldier on their first turn, but P2 can only move their heavy. Then on each players' second turn, P1 can only move the heavy while P2 can only move the soldier and medic. It doesn't make sense balance-wise. |
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