Candy Core Mine Rush
11-01-2012, 03:34 PM
(This post was last modified: 11-01-2012 03:50 PM by worldfamous.)
Post: #15
|
|||
|
|||
RE: Candy Core Mine Rush
(11-01-2012 08:23 AM)Alvendor Wrote:Your teammate needs to boost the sniper every time on that map. You will lose the wit space defending the initial rush but we've honestly never had trouble with it. I'll take a closer look at the replay and expand on my comments. As far as I know, the turn order is always the same on that map. It may start with 3-4 instead of 1-2, but its the same thing. Like I said, ill take a closer look.(11-01-2012 07:27 AM)texadian5223 Wrote: Aaron, I will invite you guys tonight. My Partner thinks he knows how to counter it...we can both start game against each other...BTW, I am very frustrated to not be a 2 v 2 Master yet, we have beaten the only super titans and are in the process of taking three of three vs Alvendor and Blueswimmer. Albeit, FTA won them all, not us! Edit: I see what you mean about the different turn order. I believe we still did the same thing however my teammate spawned a runner to protect his medic, which was exposed as he had to move up to heal. I can't say for sure but I know we've successfully defended. We went through a stretch of games where our opponents tried it every time and then it seemed to fade away as our level grew higher. Who knows, maybe it's improved now and making a comeback. Ill post any replays if it comes up again. The one thing I know about that map is YOU BOOST THAT SNIPER NO MATTER WHAT. |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread:
5 Guest(s)
5 Guest(s)
Return to TopReturn to Content