Outwitters' low revenue - Marketing suggestions and ideas for OML
11-01-2012, 03:00 AM
(This post was last modified: 11-01-2012 03:01 AM by Spikeywan.)
Post: #60
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RE: Outwitters' low revenue - Marketing suggestions and ideas for OML
Give free players a limited number of games, for example 50 or 100. I don't mean simultaneous games, I mean a total game limit.
Once free users have played that number of games, they can't play any more, and have to buy the game if they wish to continue. Or, once that number of games have been played, they are limited to 1 game at a time, and can't start another until the current game has finished. This could be applied to all game types; just league games; or both league an friendly games. Maybe allowing unlimited pass & play games would be a good idea, though? Similarly, free players could be restricted to pass & play and friendly games only. It would be fair enough to not be allowed to enter the league unless they have bought the game. Existing free league members could be allowed to finish their current games, but not start any new ones. These changes could be applied retrospectively in an update, so that it will affect all current free players, or applied to all new downloads, so affect all free players from now onwards. |
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