SHARE YOUR REPLAYS :D
10-28-2012, 07:39 PM
Post: #255
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RE: SHARE YOUR REPLAYS :D
(10-28-2012 12:50 PM)TheQwertiest Wrote:If there was an exact formula this game would be easy =)(10-28-2012 07:44 AM)Alvendor Wrote:(10-27-2012 03:17 PM)TheQwertiest Wrote: replayAttack worked this time but against a better defense you need a larger force before moving in. But you don't necessarily need to think about it as "how much do I need to kill him" rather "how much do I need to make sure he looses more than me on the next attack". For instance, on turn 12 if you hadn't moved the medic but just killed sniper the attack would have ended for now but you would have come out ahead (his sniper cost 6 wits to replace or 7 if you count that he would have to move his medic as well). Then you would be in a good position for your next attack. This map is stacked against the defender in the sense that the attacker can create a runner on the mid spawn that can reach the defenders wit tile in two moves. The defender needs to move a runner three times from the further spawn point to reach the wit tile. You can abuse this quite badly if you keep up the pressure on his wit tile. Soldier spam FTW |
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