Poll: What do you think about this proposed change: Gaining wits for kills?
'Wits for kills' would worsen the game
'Wits for kills' would improve the game
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Alex & Adam - Getting +1 Wit for Kills: Why it's a really poor change to Outwitters
10-27-2012, 03:34 AM
Post: #82
RE: Alex & Adam - Getting +1 Wit for Kills: Why it's a really poor change to Outwitters
My gut reaction when I heard about this change was "why change anything that ain't broken?"

But the more I think about it, I have a hard time coming up with strong arguments against it. The increased complexity is a good thing in my opinion. Simple rules which results in complex behavior is what makes strategy games fun. The more moves you play on autopilot in a game the less I think you enjoy it.

Pros:
Increased complexity while still simple
Easier to break up a turtling player
Heavy becomes more valuable

Cons:
Slight FTA increase
Suicide tactics less viable

Neutral/Not sure:
Runner becomes less valuable - but will still be needed for vision
Mobi becomes stronger - hit and run tactics more viable
Changes bombshell - easier to kill but can earn more than 1 wit per attack
Mobi and bombshell changes might require a boost to the scrambler?

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RE: Alex & Adam - Getting +1 Wit for Kills: Why it's a really poor change to Outwitters - Alvendor - 10-27-2012 03:34 AM

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