Scrambler Balance?
10-24-2012, 04:47 PM
(This post was last modified: 10-24-2012 04:49 PM by Katastrophe.)
Post: #31
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RE: Scrambler Balance?
No, I understand your opinion and why the play would be seen in bad. I'm just saying is that home boy was going balls to the wall and I need some firepower to soften him up and let the Soldiers clean up. If I let one Soldier get to my base, it was game over.
If you watch another one of my games, something more "standard", you might get a better idea of where I stand. Really, basing my style on that game would be like watching a PvZ game of StarCraft and saying I made a mistake by not doing a Forge Fast Expand when my opponent was 10pooling me. Granted, unless you play SC2 a bit competitively, that comparison won't mean a damn thing to you. I'd rather you watch this one. I was hoping to post more as I'm on a winning spree but all my completed recent games are short ones. Looks like the other ones got pushed out. Honestly, I don't know how I got put in "Fluffy" but whatever, I like starting from the bottom. Perhaps facing awpertunity in a placement game had something to do with it... >_> I should move out of this quickly enough. I have 197 points, second has 142, and third is at 93... so yeah... To keep this thread on track, if you watch the replay and see an opportunity where a Scrambler would have made more sense, let me know. I honestly just don't see it unless I'm pooling a lot of Wit for some reason. But on the larger maps where I have two spawn points, I'm just constantly producing Soldiers. It's gross. |
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