FTA fix for 2v2, PLEASE! (as in... well... you get the idea ;)
08-01-2013, 04:46 PM
(This post was last modified: 08-03-2013 05:08 AM by (Rone).)
Post: #21
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RE: FTA fix for 2v2?
Top 20 at least?
It is an issue for all 2v2 play, it becomes encountered and changing outcomes of games quite seriously at least all the top 200 arranged and the top 150 random it is an issue when any player implementing key strategies. We are of course talking about things beyond my ability however non-the-less it still effects game play because I encounter this too. I'm sure as the higher one goes up the problem becomes more pronounced. The type of game is all dependent on its developers and/or the people running the game. Apparently they seem to be more or less focusing on TTL2 so fixing things like this may be a little low on their "to do list". I'm sure they are going to get around to it. (08-01-2013 12:50 AM)Juslas Wrote: I was thinking of petition to implement this FTA fix, with forum ids. Those who voted, who care about this fta issue, are most likely top Outwitters players... Your full post was magnificent and sorry I didn't quote all of it. I'd be willing to vote! Proud 1v1 http://osn.codepenguin.com/players/view/25336 |
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08-02-2013, 01:00 AM
Post: #22
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RE: FTA fix for 2v2?
What I'm saying is not that I do not believe this is a huge problem, it's that the reason people do not see 2v2 FTA as a problem is because people under the top 200* (sorry) are more prone to making mistakes that reduce FTA, and these mistakes aren't blatantly obvious to them. In addition, FTA is most used when P1/3 have a gameplan in mind.
Doowhat? Doodat? Okey:3 1v1 - Peak #32 // Current #56 as AlliDooisRush 2v2 - w/jesusfuentesh #7 2v2 - w/baustin #17 // w/Juslas #85 // Randoms #38 |
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08-25-2013, 04:53 PM
Post: #23
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RE: FTA fix for 2v2?
There are only 26 votes, that is not a lot. Doubles is obviously less played and respected than singles. Sad that developers treat 2v2 as forgotten extension, too. Doubles is this unique pearl in ocean of turn based games :-)
This topic has posts from ten respected members of Outwitters forum. They do play 2v2 and do it well. And they have expressed that FTA fix is needed. And yes, I am still nagging about this. Sorry to sound like a broken record ... broken 2v2 ;-) |
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08-25-2013, 05:04 PM
(This post was last modified: 08-25-2013 05:08 PM by TheQwertiest.)
Post: #24
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RE: FTA fix for 2v2?
Lol. I didnt vote in this poll cause I dont understand the choices xD
I do think there is a FTA in 2v2. |
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08-26-2013, 04:51 PM
Post: #25
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RE: FTA fix for 2v2?
For sure FTA for 2v2 has to be fixed. There is just too much of an advantage for a well-organised attack coming from T1.
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10-05-2013, 08:56 PM
Post: #26
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RE: FTA fix for 2v2?
This was the important 2v2 poll.
New poll posted by me is tied to business model, attracting or actually losing players ... as I see it. 2v2 fluffy players just time out matches! They are deleting Outwitters that takes too much space on their 16 gb machines. FTA is painful issue for paying customers. Both polls tell that 2v2 needs fix. |
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11-11-2013, 05:58 PM
(This post was last modified: 11-11-2013 06:03 PM by Juslas.)
Post: #27
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RE: FTA fix for 2v2, PLEASE! (as in 'Bitch, please')
Tilt to live 2 soon to be released:
Time to address Outwitters issues (and bugs in all OML games.) I know OML is listening and acting, too. First things first, then these issues with your beloved Outwitters. Right? And I would prefer more polite tittle, do you agree Gf!sh? After all I am the one nagging about 2v2 issues regularly and repeating manner ... Constructively I hope. |
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11-16-2013, 05:21 PM
Post: #28
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RE: FTA fix for 2v2, PLEASE! (as in... well... you get the idea ;)
So easy to change
REMEMBER! THE ENEMY'S BASE IS DOWN!! *rotates iPad 180˚* in 1v1 2v2 arranged with <n1ck> (something like that) we're in 20th place!!!!!!!!!!! 2v2 testing techniques. It's like cheating, but better |
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01-11-2014, 12:25 AM
Post: #29
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RE: FTA fix for 2v2, PLEASE! (as in... well... you get the idea ;)
2v2 FTA fix should be the first thing on OML to do list!
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01-11-2014, 04:21 AM
Post: #30
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RE: FTA fix for 2v2, PLEASE! (as in... well... you get the idea ;)
I would certainly think that 2v2 FTA is more important to fix than the turn limit...
It'll be GG when you're up against GG of GG. |
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