Gifted and Master tourney [Winner: lawtai]
12-08-2013, 11:48 PM
Post: #111
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RE: Gifted and Master tourney [Started!]
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12-09-2013, 03:44 AM
Post: #112
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RE: Gifted and Master tourney [Started!]
Gg lawtai
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12-09-2013, 06:39 AM
Post: #113
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RE: Gifted and Master tourney [Started!]
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12-09-2013, 06:54 AM
Post: #114
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RE: Gifted and Master tourney [Started!]
You are on a roll!
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12-09-2013, 11:11 AM
Post: #115
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RE: Gifted and Master tourney [Started!]
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12-09-2013, 11:30 AM
Post: #116
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RE: Gifted and Master tourney [Started!]
Big roll :-)
GC: Jamay235 GC: **MissMarvel** ****Rêver est peut-être la chose la plus nécessaire qui soit**** |
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12-09-2013, 11:32 AM
Post: #117
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RE: Gifted and Master tourney [Started!]
Heh let's hope I can keep it up then.
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12-10-2013, 09:24 AM
Post: #118
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RE: Gifted and Master tourney [Started!]
Live your life as more than plastic. |
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12-10-2013, 10:50 AM
(This post was last modified: 12-10-2013 11:01 AM by [PETA] Doodat.)
Post: #119
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RE: Gifted and Master tourney [Started!]
(12-10-2013 09:24 AM)spacechef Wrote: outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICAuNb7gQoM I was way too offensive without a big enough lead. (12-06-2013 09:41 AM)HuskyPete Wrote: That was a cool game too. Man this tournament is inspiring some interesting ones. I love tournaments haha. Okay. We played the meta sweetie plains game, p1 turtle and p2 attack wit space. Turn 8: you just tapped my wit space. You're now down a unit and it gives me more time to save wits right after I just brought out my BS. It didn't really do anything either, I lost two wits (one for tapping and one for moving back on), but you didn't really gain any advantages from it. Your turns 10/12 attacking my spawn was a waste of units and wits, put you really far behind, made you lose your attacking advantage, and you lose positioning. Turn 14: you were right to say that you should have attacked base, but it wouldn't have mattered, you didn't have the damage necessary. It would have been a back and forth battle for vision after that, maybe, but I don't see the outcome changing all that much. It would have been interesting though. Up to turn 28: the game has flipped now, I'm able to mass an attacking force and pressure your wit space. Turns 28/30: you are able to set up to kill my BS, but lose so many units in the process that it sets you back even further. You're done after you kill my BS. This is mostly because I now have 8 wits per turn to your 6, allowing me to just attack and attack. Turn 35: I mess up, should have killed your sniper. From turn 28-onward, it was mostly keep you wit starved so you couldn't get a scrambler out. You had no real chance by then. Doowhat? Doodat? Okey:3 1v1 - Peak #32 // Current #56 as AlliDooisRush 2v2 - w/jesusfuentesh #7 2v2 - w/baustin #17 // w/Juslas #85 // Randoms #38 |
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12-10-2013, 06:57 PM
Post: #120
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RE: Gifted and Master tourney [Started!]
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