What would your special unit be able to do?
02-20-2013, 08:31 AM
Post: #101
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RE: What would your special unit be able to do?
(02-19-2013 09:15 AM)Ryzuma Wrote: I don't remember the thread or poster but someone had an idea about a team with no special where every unit had the ability undying. If they died, a tombstone would appear. If stepped on it disappears. If it isnt stepped on, when your turn comes it respawns the unit in the same spot with 1 hp. that was me, I called them the Horribles. Each horribles unit had to use its attack action to revive its fallen comrade. this is a cool idea, I like the idea of specials with passive abilities like this, and I like that the ghosts would increase the range of its resurrection ability GameCenter: ElPared Crying Foot OSN Player Profile: ElPared -- I'm always posting both wins and losses, critiques welcome |
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08-08-2013, 06:41 PM
Post: #102
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RE: What would your special unit be able to do?
Honeyhive Pack
SPECIAL - Bee: HP - 2 Movement - 2 Range - 3 Ability - Can spit globs of honey onto enemies or spaces. Enemies that move onto honey-occupied spaces can only move one the next turn, unless 'healed' by medics. Zipzap Pack SPECIAL - Storm Cloud: HP - 1 Movement - 3 Range - 1 Ability - Does only one damage but spreads to adjacent enemy units. Poppers Pack SPECIAL - Balloon: HP - 1 Movement - 5 Range - None Ability - can sacrifice itself and ups an ally's health by 2 or its damage by one Agency Pack SPECIAL - Spy: HP - 1 Movement - 5 Range - None Ability - sacrifices itself and disguises the chosen 'sacrificee' in the enemy's skin and colour Bomber Pack SPECIAL - Bomber: HP - 2 Movement - 1 Damage - 1 Range - 1 (melee) and adjacent squares (suicide) Ability - can light a fuse once every two turns and if killed, explodes and causes damage around itself (2). Can attack base and own team. Hogheads Pack SPECIAL - Hog (pig): HP - 3 Movement - 2 Damage - 2 Ability - once a target is within sight, the player can choose if they want the hog to 'home in' until they or the target is dead. |
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08-09-2013, 05:04 PM
Post: #103
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RE: What would your special unit be able to do?
haha, weird to see this thread come back.
I like the Bee and the Hog. Mainly I like the hog because of an episode of Adventure Time called "Card Wars." Your pig should actually just destroy all corn fields and corn based units I could see A&A making the honeyhive pack actually. Clearly they're fans of Banjo Kazooie and it would be pretty easy to make the HoneyHives resemble the bees from Click Clock Wood unfortunately they have no plans to make more teams or map themes. New maps for existing teams may come out in the future though. GameCenter: ElPared Crying Foot OSN Player Profile: ElPared -- I'm always posting both wins and losses, critiques welcome |
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08-10-2013, 02:17 PM
Post: #104
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RE: What would your special unit be able to do?
I think that there should be another team, or maybe outwitters 2? and I like the honeyhive pack idea also
GC: Chas3r 926 |
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