Ideas for a new Outwitters
07-15-2013, 05:17 AM
Post: #11
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RE: Ideas for a new Outwitters
They are always looking for a way to attack, if that's what you mean. However, it usually takes quite a while to set up in the first place.
Doowhat? Doodat? Okey:3 1v1 - Peak #32 // Current #56 as AlliDooisRush 2v2 - w/jesusfuentesh #7 2v2 - w/baustin #17 // w/Juslas #85 // Randoms #38 |
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07-15-2013, 05:25 AM
Post: #12
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RE: Ideas for a new Outwitters
I disagree, I barely experienced any game where both sides turtle for more than 15 turns
You can ask a... (drawing by Chemoeum) |
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07-15-2013, 05:43 AM
Post: #13
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RE: Ideas for a new Outwitters
I'm not talking about turtling. I'm talking about getting your opponent to set up like you want them to.
Doowhat? Doodat? Okey:3 1v1 - Peak #32 // Current #56 as AlliDooisRush 2v2 - w/jesusfuentesh #7 2v2 - w/baustin #17 // w/Juslas #85 // Randoms #38 |
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07-15-2013, 05:44 AM
Post: #14
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RE: Ideas for a new Outwitters
You don't need this to be agressive
You can ask a... (drawing by Chemoeum) |
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07-15-2013, 01:16 PM
Post: #15
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RE: Ideas for a new Outwitters
Most improved could involve win streak
REMEMBER! THE ENEMY'S BASE IS DOWN!! *rotates iPad 180˚* in 1v1 2v2 arranged with <n1ck> (something like that) we're in 20th place!!!!!!!!!!! 2v2 testing techniques. It's like cheating, but better |
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07-15-2013, 07:15 PM
Post: #16
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RE: Ideas for a new Outwitters
What if someone else has 16 games on four days?
I hear there's a secret Mobi hidden here somewhere… |
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07-16-2013, 08:50 AM
(This post was last modified: 07-16-2013 08:51 AM by TheGreatErenan.)
Post: #17
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RE: Ideas for a new Outwitters
I don't understand the difficulty with implementing a most improved list. You calculate how much each player's hidden ranking increased from one week to the next and sort by that number.
Of course, I imagine that every time a ST decided to start a new account to try out Veggies or whatever, they'd probably be on that list. |
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07-16-2013, 04:45 PM
Post: #18
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RE: Ideas for a new Outwitters
(07-16-2013 08:50 AM)TheGreatErenan Wrote: I don't understand the difficulty with implementing a most improved list. You calculate how much each player's hidden ranking increased from one week to the next and sort by that number. And you think that's OML's priority right now? You can ask a... (drawing by Chemoeum) |
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07-17-2013, 01:08 AM
Post: #19
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RE: Ideas for a new Outwitters
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07-17-2013, 02:06 AM
Post: #20
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RE: Ideas for a new Outwitters
(07-15-2013 04:11 AM)Mag!cGuy Wrote: Indeed doodat, but if you look at it, all top 10 players are really agressive. Except, hum.. *terence* Don't laugh at me iPro Clan |
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