Scramble vs Bramble
11-20-2012, 12:42 PM
Post: #1
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Scramble vs Bramble
Currently I'm in a game where the bramble has taken over my spawn point and I managed to scramble that bramble but now I can't remove it from my spawn point because I can't kill my own units
At least I would like to be able to dissolve my own bramble Did this come up during beta testing? is this the intended effect? I find it very disturbing... |
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11-20-2012, 12:46 PM
Post: #2
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RE: Scramble vs Bramble
If you can untangle the bramble by pressing the running icon that will be on top of the bramble when you touch it
1v1 Gifted GC: Buzzlebee123 |
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11-20-2012, 12:54 PM
Post: #3
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RE: Scramble vs Bramble
I think they probably overlooked that...
GC: GoHeat3 |
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11-20-2012, 01:05 PM
Post: #4
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RE: Scramble vs Bramble
Lol I think your referring to our game! outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Ys6b4AQw
I can see this being a major problem since bramble will attack the spawn a lot |
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11-20-2012, 01:56 PM
Post: #5
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RE: Scramble vs Bramble
It is similar to spawn a bramble when converting a children. Good news for feedback players!
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11-20-2012, 02:33 PM
Post: #6
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RE: Scramble vs Bramble
(11-20-2012 01:56 PM)terenceshiu2005 Wrote: It is similar to spawn a bramble when converting a children. Good news for feedback players! It is indeed. I didn't know that the scrambler could scramble a thorn until that game. I think this whole update is good news to feedback players (which includes me). The +1 wit mechanic encourages offense and the feedback is a more offensive team |
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11-20-2012, 05:44 PM
(This post was last modified: 11-20-2012 05:45 PM by =) Random Task (=.)
Post: #7
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RE: Scramble vs Bramble
(11-20-2012 01:05 PM)laYahooz Wrote: Lol I think your referring to our game! outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Ys6b4AQw Wow, i thought i know what the bramble is doing but i totally fail to understand what is goint on in this game. You scrambled a branch of the bramble, not the bramble itself, right? And then you can grow branches from the scrambled part? Also, the bramble can grow so many branches in one turn.... awesome signature design by .Memories. |
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11-20-2012, 06:41 PM
Post: #8
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RE: Scramble vs Bramble
In fact, there is a big problem.
I think that when we scramble a bramble who is on a spawn, this bramble must die... Adorables Player |
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11-20-2012, 09:31 PM
Post: #9
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RE: Scramble vs Bramble
The official term for "thing that the Bramble (= Special unit) spawned" is "Barrier" (it is refered to that name in the help section), so let's rather call the spawned barriers "barriers", right?
That being said, I've been struggling on the beta forums to get a "recede" option for spawned Barriers. So as you could proceed with your units whose paths you've locked three turns ago, for instance. However, that didn't make it to any beta or public release, I don't see how. We've got to live with that. Next time just scramble its parent/ancestor. I'm not 100% sure but this should get rid of its children. jesusfuentesh Wrote: Harti is like the silent lion. He never says any word, but when so, he was just waiting for his victim haha |
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11-20-2012, 11:03 PM
Post: #10
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RE: Scramble vs Bramble
It'll convert the children, they'll still be there. Had a scrambler take like 5 of my barriers in a game last night with a single conversion, it was pretty sweet.
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