2v2 Replays
11-12-2012, 03:46 PM
Post: #241
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RE: 2v2 Replays
Cool game!
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11-12-2012, 04:37 PM
(This post was last modified: 11-12-2012 04:42 PM by worldfamous.)
Post: #242
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RE: 2v2 Replays
......
.........annoying bugged thread |
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11-13-2012, 04:28 AM
Post: #243
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RE: 2v2 Replays
(11-12-2012 03:03 PM)worldfamous Wrote: Here is one that I thought was pretty awesome. Bombshells, Scrambler, and Mobi in this one. This is vs Terenceshiu2005 and Vide0gamer. They kept picking off our bombshells as soon as we got them out, but we were able to make a push with the help of Mobi. Wit saving was vital in this one. Luckily I had 13 wits saved after they scrambled a soldier and killed our shell, and I was able to fight them off. Also on our last turn, my parter and I each had 7 wits. If we didn't have the extra wit each, I don't think we could've pulled it off. Great game. This is indeed a great game. I like the combined bombshell+mobi action. As you write it also teaches how important it can be to save up wits! Thanks for sharing! awesome signature design by .Memories. |
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11-13-2012, 12:33 PM
Post: #244
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RE: 2v2 Replays
Here's another exciting match, this time vs Szei and Eijolend. 4 Bomshells and 2 Mobis in this one. Love Candy Core Mine. The 2v2 competition is definitely picking up. It's nice to see the top 1v1 players teaming up in 2v2.
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11-13-2012, 03:40 PM
(This post was last modified: 11-13-2012 03:40 PM by CombatEX.)
Post: #245
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RE: 2v2 Replays
Yea, was a fun match, gg! On a side note, just started another game with Eijolend and we got Blitz Beach. Well, at least it wasn't CCM again but still no Machination after 10+ games! Anyway, can't wait for Acrospire, excited to see how it will play out with its unique design.
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11-13-2012, 03:48 PM
Post: #246
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RE: 2v2 Replays
(11-13-2012 12:33 PM)worldfamous Wrote: Here's another exciting match, this time vs Szei and Eijolend. 4 Bomshells and 2 Mobis in this one. Love Candy Core Mine. The 2v2 competition is definitely picking up. It's nice to see the top 1v1 players teaming up in 2v2. Wow, what a totally epic team match! This one shiuld be featured in a weekly update. |
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11-13-2012, 11:29 PM
Post: #247
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RE: 2v2 Replays
We want to share below two matches. The first one is short, we won because our Bombshell had been placed in well position. The second one was longer because the soldier wall was hard to break. In turn 41, we put our sniper/soldier open for our opponents to kill in order to use up their wits.
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y8qvsAQw outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YmM3wAQw |
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11-15-2012, 02:05 PM
Post: #248
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RE: 2v2 Replays
We won this game because my partner had 7 wits in last turn.
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yy83iAQw |
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11-15-2012, 05:04 PM
Post: #249
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RE: 2v2 Replays
(11-15-2012 02:05 PM)terenceshiu2005 Wrote: We won this game because my partner had 7 wits in last turn. Nice game. You don't usually see armies get that big on that map. 7 is the magic number on Machination. Move soldier, attack, spawn runner, move runner, finish soldier with runner, move other soldier to base, attack base for 2, rinse and repeat. |
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11-15-2012, 11:26 PM
Post: #250
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RE: 2v2 Replays
(11-15-2012 05:04 PM)worldfamous Wrote:(11-15-2012 02:05 PM)terenceshiu2005 Wrote: We won this game because my partner had 7 wits in last turn. Machination is the only map that players can spawn a soldier and move in first turn, then reach the opponent 's base and hit in next turn. |
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