Outwitters 2 - What do you think?
10-14-2014, 03:53 AM
Post: #11
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RE: Outwitters 2 - What do you think?
GC: -PasswordisTaco- |
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10-14-2014, 04:53 AM
Post: #12
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RE: Outwitters 2 - What do you think?
Things I would love in a future OML TBS game:
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10-14-2014, 05:30 AM
Post: #13
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RE: Outwitters 2 - What do you think?
(10-14-2014 04:53 AM)TheGreatErenan Wrote: I'd love it if people were ranked on the No Spawns game mode. I am GameCenter's Chemoeum. RIP, DL banner. Explosions. Go here! |
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10-14-2014, 09:34 AM
Post: #14
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RE: Outwitters 2 - What do you think?
(10-14-2014 03:53 AM)ggggggggkkkkkk Wrote:(10-14-2014 03:15 AM)OutwittersIsTheBest Wrote: Map creator! He probably means a map that you can actually play on- it's a real pain in the *** to play on OMC (ask TGH) RIP, these forums Lost the game LegacyofFive the goat |
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10-14-2014, 10:25 AM
Post: #15
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RE: Outwitters 2 - What do you think?
(10-14-2014 09:34 AM)Flarp55 Wrote:(10-14-2014 03:53 AM)ggggggggkkkkkk Wrote:(10-14-2014 03:15 AM)OutwittersIsTheBest Wrote: Map creator! We're not doing TOO badly. Envisioning the FOW isn't as hard as I thought it'd be. But yeah, definitely not ideal. [PETA] Cor13:4 Wrote:Mobi killed the Scallywag star, Best Feedback rank (TGH) 3rd Best Adorables rank (-DF-) 12th Best Scallywags rank (-TAM-) 25th |
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10-15-2014, 12:24 AM
Post: #16
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RE: Outwitters 2 - What do you think?
(10-14-2014 03:53 AM)ggggggggkkkkkk Wrote:(10-14-2014 03:15 AM)OutwittersIsTheBest Wrote: Map creator! I meant one where you can save maps and play on them. |
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10-20-2014, 11:40 PM
Post: #17
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Real Time Outwitters 2
Games are played in real time. Game speed is controlled by the rate at which wits are generated, and that rate would be a parameter of the game setup. For example, 2 wits/minute would be a slow, thinking game. 20 wits/minute would be pretty fast.
Admit it. This would be the bomb, the bomb the bomb! |
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10-21-2014, 12:22 AM
Post: #18
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RE: Outwitters 2 - What do you think?
(10-20-2014 11:40 PM)saxmaam Wrote: Games are played in real time. Game speed is controlled by the rate at which wits are generated, and that rate would be a parameter of the game setup. For example, 2 wits/minute would be a slow, thinking game. 20 wits/minute would be pretty fast. Hmm, I like that idea. Makes it exciting 1v1: Gifted 2v2: Clever 2v2 with Po0r Yorick: 2v2 with cosh2000, Willey34, Godfreykfho:Fluffy Gamecenter:Apple 9763 |
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10-21-2014, 04:52 AM
Post: #19
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RE: Outwitters 2 - What do you think?
The first time I played Outwitters, I thought it would be synchronous.
I am GameCenter's Chemoeum. RIP, DL banner. Explosions. Go here! |
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10-23-2014, 01:44 AM
Post: #20
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RE: Outwitters 2 - What do you think?
New teams, possibly new units.
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