Search Results
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Thread: Friendly Clan Battle - Diamond League vs Wolfpack
Post: RE: Friendly Clan Battle - Diamond League vs Wolfp...
It's on a rotator. It just picks a random one out of the ones I put every time you refresh |
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Ryzuma |
Tournaments |
96 |
173,517 |
03-05-2014, 10:33 PM |
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Thread: Friendly Clan Battle - Diamond League vs Wolfpack
Post: RE: Friendly Clan Battle - Diamond League vs Wolfp...
outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICArLOv3AoM |
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Ryzuma |
Tournaments |
96 |
173,517 |
03-05-2014, 12:22 PM |
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Thread: Seeking Partners or Opponents
Post: RE: Seeking Partners or Opponents
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Ryzuma |
Outwitters |
360 |
600,619 |
03-04-2014, 10:13 AM |
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Thread: Seeking Partners or Opponents
Post: RE: Seeking Partners or Opponents
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Ryzuma |
Outwitters |
360 |
600,619 |
07-07-2013, 07:50 AM |
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Thread: This is Bramblemania! [Cancelled]
Post: RE: This is Bramblemania! [Phase I is Go! Go! Go!]
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YuNyPAww |
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Ryzuma |
Tournaments |
203 |
350,518 |
03-28-2013, 02:20 PM |
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Thread: Bramble overnerfed
Post: RE: Bramble overnerfed
Honestly I think bramble is fine as it now. It's kind of like trading 1 movement on a runner for 1 extra hp. You can reach 4 hexes away by spending 2 wits which is the same amount it costs to make a r... |
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Ryzuma |
Outwitters |
70 |
111,966 |
03-28-2013, 07:37 AM |
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Thread: Tips for New Players
Post: RE: Tips for New Players
Also bombshell doesn't get wit for splash killing thorns |
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Ryzuma |
Outwitters |
173 |
453,558 |
03-26-2013, 02:12 PM |
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Thread: Super-Titan Replay Discussion
Post: RE: Super-Titan Replay Discussion
Pretty easy to kill mobi with thorns tho |
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Ryzuma |
Outwitters |
935 |
1,847,870 |
03-26-2013, 04:07 AM |
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Thread: This is Bramblemania! [Cancelled]
Post: RE: This is Bramblemania! [Phase I is Go! Go! Go!]
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YzZOQAww |
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Ryzuma |
Tournaments |
203 |
350,518 |
03-23-2013, 05:38 AM |
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Thread: Outwitters Map Creator 1.2
Post: RE: Outwitters Map Creator 1.2
I don't like that you have no choice but to spawn 2 runners as your opening move if you want your wit pads |
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Ryzuma |
Outwitters |
286 |
634,285 |
03-23-2013, 02:28 AM |
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Thread: Brambles can jump over holes?
Post: RE: Brambles can jump over holes?
(03-22-2013 12:03 PM)garcia1000 Wrote: Hey guys, as you know my time is very important so I'll keep this short.
There's an unrelated game called Shadow Hunters. It's a game where you fight peo... |
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Ryzuma |
Outwitters |
30 |
49,734 |
03-22-2013, 12:48 PM |
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Thread: Brambles can jump over holes?
Post: RE: Brambles can jump over holes?
(03-22-2013 05:31 AM)Ja Karta Wrote: (03-20-2013 03:28 PM)Ryzuma Wrote: Units can't move over holes. Thorns don't move at all. They spawn new thorns up 2 hexes away. Doesn't defy interna... |
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Ryzuma |
Outwitters |
30 |
49,734 |
03-22-2013, 07:49 AM |
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Thread: Le Bramble v3.1
Post: RE: Le Bramble v3.1
Cuz then you might as well make soldiers |
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Ryzuma |
Outwitters |
47 |
69,979 |
03-21-2013, 03:03 PM |
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Thread: Le Bramble v3.1
Post: RE: Le Bramble v3.1
(03-21-2013 10:07 AM){~BiA85~} Wrote: It's not being used to swarm and kill your units. Just as barriers that if killed are costing wits to do so. Meaning you aren't at such a wit disadvantage ... |
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Ryzuma |
Outwitters |
47 |
69,979 |
03-21-2013, 10:52 AM |
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Thread: Le Bramble v3.1
Post: RE: Le Bramble v3.1
Why would 3hp with no wit on kill balance it if its already unbalanced with the wit on kill? |
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Ryzuma |
Outwitters |
47 |
69,979 |
03-21-2013, 09:00 AM |
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Thread: Brambles can jump over holes?
Post: RE: Brambles can jump over holes?
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Ryzuma |
Outwitters |
30 |
49,734 |
03-21-2013, 02:51 AM |
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Thread: Brambles can jump over holes?
Post: RE: Brambles can jump over holes?
If your argument is that thorns have to grow underground then
(03-20-2013 08:12 AM)Alvendor Wrote: I invoke the pink whale argument from this thread
http://www.onemanleft.com/forums/showthr..... |
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Ryzuma |
Outwitters |
30 |
49,734 |
03-21-2013, 02:31 AM |
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Thread: Outwitters Map Creator 1.2
Post: RE: Outwitters Map Creator 1.2
Wit pads aren't the same on both sides |
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Ryzuma |
Outwitters |
286 |
634,285 |
03-20-2013, 03:53 PM |
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Thread: Brambles can jump over holes?
Post: RE: Brambles can jump over holes?
Units can't move over holes. Thorns don't move at all. They spawn new thorns up 2 hexes away. Doesn't defy internal logic |
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Ryzuma |
Outwitters |
30 |
49,734 |
03-20-2013, 03:28 PM |
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Thread: Thanks Alex and Adam
Post: RE: Thanks Alex and Adam
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Ryzuma |
Outwitters |
9 |
13,312 |
03-20-2013, 07:39 AM |