Special Unit Brainstorm Ideas - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: Special Unit Brainstorm Ideas (/showthread.php?tid=697) |
Special Unit Brainstorm Ideas - mr_funkenstien - 10-05-2012 03:09 AM Random ideas: Idea 1: • What if the Medic has a self-destruct feature. You can blow-up your own Medic and it will damage surrounding spaces by -1. Idea 2: • What if the Special Unit plants land mines that can be blown-up at your request. • Only Heavy's can detect line mines (from the opposing team) Idea 3: • What if the special unit player can walk through walls? Those bushes in the middle of the board? Idea 4: • What if the special unit can make hologram/mirages of players 2 spaces away. So you fire at them but nothing happens. Idea 5: • What if the special unit can transform into a Bonus Space or a Spawn space. Idea 6: • What if the special unit has radar. It can see through the fog of war - detect a player but you dont know what type of player it is...just that something is there. Radar activation can cost 3 wit points. Or something that makes it difficult to use often. Idea 7: • What if the special unit has the ability to upgrade your players: Warriors become Heavys. Or Runners become Warriors. Idea 8: • What if the special unit has a force field that pushes opponent characters back one space as you move close to them. Idea 9: • What if a special unit can take over the opponents Spawn space for one turn? Idea 10: • What if the special unit can repair your base? Use it once and it dies but your base gets a boost in health? RE: Special Unit Brainstorm Ideas - worldfamous - 10-05-2012 02:21 PM I was thinking it would be cool to have a unit like the Wraith from Hero Academy that gains Strength and health with each kill. Anothe idea would be a mind control unit that could take control of a friendly for 1 action, either an attack or movement. |