Which 1v1 maps are the fairest - and why? - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: Which 1v1 maps are the fairest - and why? (/showthread.php?tid=428) |
Which 1v1 maps are the fairest - and why? - Harti - 07-24-2012 09:34 AM I'd like to hear some of your opinions on what the best maps (in terms of balance) in Outwitters are. Best would be if you gave a reason. You've got TWO votes. Limiting the multiple choice to only two wasn't possible. Thus, please do only cast 2 votes to make the favorites stand out clearer. I'm not sure if this is going to be any help for them - but OML will be able to check which maps are popular for making further team+map packages with similarly structured maps. RE: Which 1v1 maps are the fairest - and why? - Bluegodzill - 07-24-2012 10:18 AM Pika boo and glitch definitely. They're maps that you can't rush the hell out of your opponent and you can defend with out getting cheap shotted for your base. RE: Which 1v1 maps are the fairest - and why? - Syvan - 07-24-2012 12:34 PM I very much prefer the larger maps, mostly because they have challenging to defend wit spaces, meaning that there are several places the battle can move on the board and prevents outright turtling with no repercussions. RE: Which 1v1 maps are the fairest - and why? - swimj - 07-24-2012 01:28 PM Sharkfood-things swing so quickly that "committing to defense" does not limit your offensive capability. Yes, it is inclined towards "turtling" as Syvan describes but in terms of fairness that's out of the question. If you're really opposed to turtling, you can force your opponent into a bit more of a freewheeling game by sending over a couple early runners/soldiers without seriously endangering your defense. RE: Which 1v1 maps are the fairest - and why? - ArtNJ - 07-24-2012 08:44 PM Sweetie Plains. Only problem is games between top players can be LONGGG RE: Which 1v1 maps are the fairest - and why? - Magnum - 07-24-2012 11:18 PM Long Nine and Glitch. I LOVE these two maps. Too bad that most of my plays are on maps like Sweetie Plains, Peekaboo or Sharkfood Island. Just saw after voting that nobody voted for Foundry. Is it because many players rush on that map ? RE: Which 1v1 maps are the fairest - and why? - Nolan Thompson - 07-27-2012 01:19 AM Peekaboo - this map is the hardest to make a blitz on. The only 100% successful 1 or 2 turn blitzes are late in the game. If you go for a base rush early, you end up playing tug of war the rest of the game with your opponent. Sweetie Plains - this map has so many possibilities for play and you cannot do an immediate base rush. |