Reading OSN co-ordinates - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: Reading OSN co-ordinates (/showthread.php?tid=2005) |
Reading OSN co-ordinates - Qlearn - 03-29-2013 12:26 AM Can someone explain how OSN co-ordinates work ? When OSN refer to a spot on the map (?,?), what is the starting reference point ? Thanks. Cheers. RE: Reading OSN co-ordinates - GreatGonzales - 03-29-2013 12:38 AM I actually only just noticed this thanks to this thread. Huh, yeah I wonder how he does it. I mean, clearly it's (x,y), but on the replay I tested (peekaboo) it seemed the count was off (i.e. I counted 8 horizontally, yet coordinate value was 7). RE: Reading OSN co-ordinates - Gf!sh - 03-29-2013 12:43 AM The first one is 0? RE: Reading OSN co-ordinates - GreatGonzales - 03-29-2013 12:43 AM (03-29-2013 12:43 AM)Gf!sh Wrote: The first one is 0? Ah, yup, I'm sure that's it. RE: Reading OSN co-ordinates - Qlearn - 03-29-2013 12:48 AM After GreatGonzales post with (x,y), I readjust with starting at 0. Thanks guys. Cheers. RE: Reading OSN co-ordinates - CodePenguin - 03-29-2013 04:43 AM Here is an example of the grid positions with AcroSpire. So, yes it starts at zero. RE: Reading OSN co-ordinates - Qlearn - 03-29-2013 04:53 AM Thanks CodePenguin for the visual explanation. Cheers. |