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Random map option - Printable Version

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Random map option - ^=discipulus=^ - 01-26-2013 04:39 AM

This is a suggestion thread. So my idea was the ability to join a random map when making a match with an invited player. When they get the invite it would be a symbol of all the map archetypes hashed together and labeled random until they accept. This function would be mainly for tournaments to add another layer of difficulty to a tourney if you wanted to.


RE: Random map option - Wildt4lon - 01-26-2013 05:44 AM

A suggestion that I thought wasn't prominent enough to make a thread on:
What if there was a special that could give a spawn space the ability to MOVE? Maybe make it cost, say, four wits to move the spawn space, and it has a certain range that it can move (like a unit) and perhaps only be temporary, lasting only one or two turns?


RE: Random map option - connor34911 - 01-26-2013 07:38 AM

(01-26-2013 05:44 AM)Wildtalon1851 Wrote:  A suggestion that I thought wasn't prominent enough to make a thread on:
What if there was a special that could give a spawn space the ability to MOVE? Maybe make it cost, say, four wits to move the spawn space, and it has a certain range that it can move (like a unit) and perhaps only be temporary, lasting only one or two turns?



That sounds a lot like mobi hah


RE: Random map option - ^=discipulus=^ - 01-26-2013 07:44 AM

more like an over powered mobi


RE: Random map option - Wildt4lon - 01-26-2013 09:09 AM

Not like a mobi
The spawn space would only be able to move, let's say, three paces from where it usually is
And it's nerfed by the four-wit cost


RE: Random map option - ^=discipulus=^ - 01-26-2013 02:54 PM

You would only need to move it once and then spam on sfi