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Basing advantages in tournaments on base's life left - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: Basing advantages in tournaments on base's life left (/showthread.php?tid=1517) |
Basing advantages in tournaments on base's life left - bobolynx - 01-23-2013 08:05 AM If tournaments base tie advantages on base health, wouldn't that support turtling? Shouldn't it just be better to give advantages based on turns taken only? RE: Basing advantages in tournaments on base's life left - Coolio - 01-23-2013 08:11 AM I don't base mine on base health. Ties are broken by head to head games. RE: Basing advantages in tournaments on base's life left - daHsu - 01-23-2013 09:50 AM I think a good way would be to base it on (turns taken)*(damage taken), which would then discourage turtling since turtlers usually take a little damage anyway. Turns taken by itself isn't a good solution, since some teams (scallywags) have no choice but to be slow, unless they want to completely forgo their special unit. RE: Basing advantages in tournaments on base's life left - Thrutchy - 01-23-2013 12:44 PM Using base health for tie breaking is bad in my opinion. A player that attacks the base early causing only partial damage is usually much worse off because the attacking units are ripe for slaughter. I usually like an opponent doing that because I get a wit/unit advantage. Base health of the winner is a very bad indicator of how well the loser did. Using turns taken is definitely better, but it I don't like it because it can affect player strategy. This tie breaker favors players to rush. In the first World Cup they started with is and then went to a 3rd game because of the affected gameplay (it change my behavior). RE: Basing advantages in tournaments on base's life left - Phyresis - 01-23-2013 03:26 PM I would rather it be something along the lines of wits used over wits gained. Whoever used the least percentage of wits gained wins. |