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[Map] Walk the Plank - Printable Version

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[Map] Walk the Plank - Harti - 12-17-2012 09:52 AM

http://harti.us/outwitters/maps/14/

- The Heavies take in the enclosed wit spaces until overrun by the predeployed Sniper backing up a few units walking (via) the plank.
- The player will eventually lose control over the wit space
- Trees give defending Snipers shelter
- The better defender/aggressor wins!


Map ratings are welcome!


RE: [Map] Walk the Plank - game_taker - 12-17-2012 10:14 AM

I think u screwed up spawns...I really hope u screwed up the spawns otherwise might be a big big fta.


RE: [Map] Walk the Plank - Harti - 12-17-2012 10:20 AM

(12-17-2012 10:14 AM)game_taker Wrote:  I think u screwed up spawns...I really hope u screwed up the spawns otherwise might be a big big fta.

Yeah I just messed around with the graphics a little and named the files wrong. Thanks for the heads up, I would've missed that!


RE: [Map] Walk the Plank - 2dhh - 12-17-2012 05:41 PM

I like this map, 9.5/10!
This is a unique idea cause usually bases are opposite from each other, but the bases on this map are directly beside each other. Maybe the stone terrain is unnecessary and it will hardly be used.


RE: [Map] Walk the Plank - aaronINdayton - 12-18-2012 07:56 AM

Touching bases?! Is that allowed? Looks like P1 can take 3 of the 4 wits spaces on turn 1, not sure how good/bad that would be, but seems a bit odd with the pre-deployed runner in range like that.


RE: [Map] Walk the Plank - CombatEX - 12-18-2012 11:38 AM

(12-18-2012 07:56 AM)aaronINdayton Wrote:  Touching bases?! Is that allowed? Looks like P1 can take 3 of the 4 wits spaces on turn 1, not sure how good/bad that would be, but seems a bit odd with the pre-deployed runner in range like that.

There is a hole that prevents that.


RE: [Map] Walk the Plank - sambita - 12-18-2012 12:03 PM

(12-18-2012 07:56 AM)aaronINdayton Wrote:  Touching bases?! Is that allowed? Looks like P1 can take 3 of the 4 wits spaces on turn 1, not sure how good/bad that would be, but seems a bit odd with the pre-deployed runner in range like that.

I'd say the white tile represents a "hole" in the map so the runner is not in range of that wit space.


RE: [Map] Walk the Plank - QuantumApocalypse - 12-18-2012 12:39 PM

Yeah, anything that isn't an asset available to place (aka white space) is a hole.

(12-17-2012 05:41 PM)2dhh Wrote:  Maybe the stone terrain is unnecessary and it will hardly be used.
It is part of the Scallywags tile set though Tongue


RE: [Map] Walk the Plank - Emuchu - 12-18-2012 12:53 PM

Maybe we should have a background color option?


RE: [Map] Walk the Plank - Magnum - 12-19-2012 03:18 AM

Really interesting map ! The two bases are touching each other, but you have to move a lot of units to attack it.