observations about V1.2 and suggestions for V1.4 - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: observations about V1.2 and suggestions for V1.4 (/showthread.php?tid=917) |
RE: Update - initial observations - KahvUnited - 11-22-2012 12:35 PM I do like the changed menus. I don't however like the combination of the 8 wits for player two at the same time as the wit for kills. It now seems (to me anyway) that there is a big advantage to being player 2 - I think 6 or 7 would have been more appropriate. But I am not a pro at the game - although I certainly have trouble winning now being second in 1v1. RE: Update - initial observations - =) Random Task (= - 11-22-2012 06:06 PM (11-22-2012 04:07 AM)Eijolend Wrote:(11-21-2012 09:52 PM)Random Task Wrote: I created this thread. Can I change the title? or can only a moderator do this?Yes you can. Just launch a full-edit on your opening post and change the Subject. thanks buddy. did that. RE: observations about V1.2 and suggestions for V1.3 - =) Random Task (= - 11-22-2012 09:15 PM forum bug bump RE: Update - initial observations - oneadamleft - 11-23-2012 12:00 AM (11-21-2012 08:50 PM)Emuchu Wrote:(11-21-2012 01:04 PM)poweewee Wrote: I agree. I was in one of these games, where the opponent's BS was right there for the picking, but I couldn't attack it because I would leave too many units for the opponent to kill. He had three BS by the way, so killing one does not give me much. lmao. RE: observations about V1.2 and suggestions for V1.3 - AlanW1980 - 11-23-2012 02:21 AM can you please add a button to try and resend the game when it fails? I play on the train a lot (dropping in and out of signal reception) and if it fails to send I have to exit to the main menu, jump back into the game, skip the replay and try to send again.... very annoying. Loving the +1 for a kill. makes you think about your moves a lot more. Bramble seems very powerful to me, just had someone do a right number on me on a map. really drove me back to my base and made me think again. It was quite a sight to see it cover the whole map RE: Update - initial observations - game_taker - 11-23-2012 09:34 AM (11-22-2012 12:35 PM)KahvUnited Wrote: I do like the changed menus. I don't however like the combination of the 8 wits for player two at the same time as the wit for kills. Their is a thread with the title "8 is too much!!!" look at it, realize how wrong you are. RE: observations about V1.2 and suggestions for V1.3 - =) Random Task (= - 11-24-2012 05:03 AM As for "suggestions for v1.3" I would like to bring the option to play a "quick/speed game" idea with something between 5 to 7 minutes turn around time back up. RE: observations about V1.2 and suggestions for V1.3 - game_taker - 11-24-2012 01:01 PM Fix the pause button on the replay. For me it has an approx 20% success rate. (Not sure on exact percent its some low number like that). RE: observations about V1.2 and suggestions for V1.3 - Da Wizerd - 11-24-2012 01:05 PM (11-24-2012 01:01 PM)game_taker Wrote: Fix the pause button on the replay. For me it has an approx 20% success rate. (Not sure on exact percent its some low number like that). QFT RE: observations about V1.2 and suggestions for V1.3 - Riptor - 11-27-2012 08:14 PM We can change title now for V1.4 My idea : When you select a Thorn (Veggienauts), show the parents because in a long game we can't remember the order of creation. |