Scenarios - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: Scenarios (/showthread.php?tid=960) Pages: 1 2 |
RE: Scenarios - Sasquatch - 11-27-2012 07:38 AM I've thought about this when I first started playing this game, but that would just give OML more work with no guarantee of profit... Granted, nothing you do guarantees profit, but this seems like a LOT of work, I mean, they have to think of complex intricate puzzles every week? RE: Scenarios - RandyDogz - 11-27-2012 09:31 AM (11-27-2012 07:38 AM)Sasquatch Wrote: I've thought about this when I first started playing this game, but that would just give OML more work with no guarantee of profit... Granted, nothing you do guarantees profit, but this seems like a LOT of work, I mean, they have to think of complex intricate puzzles every week? Allowing user generated content would be interesting, and no ongoing work for OML once infrastructure is setup. Make a mode where you can prearrange the map and wit count, and set an objective. Then let people upload for others to try. Map setter gets +1 point each fail, player gets +1 point if accomplished (1st try only maybe). Or some sort of tracking system to keep people interested. Make the mode an IAP. It'd be limited, as could only be 1 turn, but it'd be something for those impatient with the online only aspect. Prob still a lot of work to setup though... |