Ideas for a new Outwitters - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: Ideas for a new Outwitters (/showthread.php?tid=2352) |
RE: Ideas for a new Outwitters - [PETA] Doodat - 07-15-2013 05:17 AM They are always looking for a way to attack, if that's what you mean. However, it usually takes quite a while to set up in the first place. RE: Ideas for a new Outwitters - Mag!cGuy - 07-15-2013 05:25 AM I disagree, I barely experienced any game where both sides turtle for more than 15 turns RE: Ideas for a new Outwitters - [PETA] Doodat - 07-15-2013 05:43 AM I'm not talking about turtling. I'm talking about getting your opponent to set up like you want them to. RE: Ideas for a new Outwitters - Mag!cGuy - 07-15-2013 05:44 AM You don't need this to be agressive RE: Ideas for a new Outwitters - bobolynx - 07-15-2013 01:16 PM Most improved could involve win streak RE: Ideas for a new Outwitters - TheGoldenGriffin - 07-15-2013 07:15 PM What if someone else has 16 games on four days? RE: Ideas for a new Outwitters - TheGreatErenan - 07-16-2013 08:50 AM I don't understand the difficulty with implementing a most improved list. You calculate how much each player's hidden ranking increased from one week to the next and sort by that number. Of course, I imagine that every time a ST decided to start a new account to try out Veggies or whatever, they'd probably be on that list. RE: Ideas for a new Outwitters - Mag!cGuy - 07-16-2013 04:45 PM (07-16-2013 08:50 AM)TheGreatErenan Wrote: I don't understand the difficulty with implementing a most improved list. You calculate how much each player's hidden ranking increased from one week to the next and sort by that number. And you think that's OML's priority right now? RE: Ideas for a new Outwitters - Spillblood - 07-17-2013 01:08 AM (07-15-2013 04:11 AM)Mag!cGuy Wrote: Indeed doodat, but if you look at it, all top 10 players are really agressive. Except, hum.. *terence* I'm learning that the first well organized attack usually wins the game. Very true the higher I climb. Being beaten by super aggressors... RE: Ideas for a new Outwitters - terenceshiu2005 - 07-17-2013 02:06 AM (07-15-2013 04:11 AM)Mag!cGuy Wrote: Indeed doodat, but if you look at it, all top 10 players are really agressive. Except, hum.. *terence* Don't laugh at me |