Outwitters Map Creator 1.2 - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: Outwitters Map Creator 1.2 (/showthread.php?tid=1371) |
RE: [NEW] Outwitters Map Creator 1.0 - GreatGonzales - 01-09-2013 12:40 PM VERY cool Hart! RE: [NEW] Outwitters Map Creator 1.0 - ImperialSun - 01-09-2013 12:54 PM (01-09-2013 12:22 PM)Harti Wrote:(01-09-2013 12:09 PM)game_taker Wrote: A spot to make comments to maps that aren't yours.That's a fairly good idea, but then again I'd too have to implement a delete function against spam and violent comments. But if the map owner was able to delete comments, they would have the power to remove constructive criticism. Thus, I'd have to create a moderator user group that'd regularly check maps for spam etc. and have them remove these comments. In that case I have a comment for Walk the Plank that I'll just make here. It's an interesting premise, but I see the ability to spawn a bombshell and attack the wit space over the gap in one move potentially problematic. I read your description before and it was something about how the sniper is a doomsday clock on that wit space. Instead people can just use shells though if they play Scallywags. Also could you allow people to re-rate maps? People could change their minds or more importantly the map could be edited. You're missing a runner btw RE: [NEW] Outwitters Map Creator 1.0 - QuantumApocalypse - 01-09-2013 12:56 PM Very very nice RE: [NEW] Outwitters Map Creator 1.0 - Harti - 01-09-2013 01:09 PM (01-09-2013 12:54 PM)ImperialSun Wrote: Also could you allow people to re-rate maps? People could change their minds or more importantly the map could be edited.Done that. I think that occasionally a re-/double-rate will be possible therefore but I guess that's okay. Quote:You're missing a runner btwHa! Thanks. " RE: [NEW] Outwitters Map Creator 1.0 - ImperialSun - 01-09-2013 01:21 PM That was fast! Adding onto my previous comment though, the bombshell spawn for Scallywags may not be that bad for Adorables because they can get a mobi out and teleport the sniper over to help deal with it or to attack on their side and make it even. However, what is Feedback supposed to do? Seems like they're just screwed. RE: [NEW] Outwitters Map Creator 1.0 - Harti - 01-09-2013 01:26 PM (01-09-2013 01:21 PM)ImperialSun Wrote: That was fast! Adding onto my previous comment though, the bombshell spawn for Scallywags may not be that bad for Adorables because they can get a mobi out and teleport the sniper over to help deal with it or to attack on their side and make it even. However, what is Feedback supposed to do? Seems like they're just screwed.Yeah that's somewhat true. I don't want to say that I forgot about it but... I think I forgot about it. There's hardly a way to fix this, though, except for a backdoor possibility. Either way it's not going to be as bad as Peekaboo, so... RE: [NEW] Outwitters Map Creator 1.0 - QuantumApocalypse - 01-09-2013 01:42 PM With the "export" button (png), possibly add it underneath the "fork" buttons, to make it more obvious? At first, I thought you'd added user avatars on the creator and it was a broken image RE: [NEW] Outwitters Map Creator 1.0 - Ser Purple Wolf - 01-09-2013 01:59 PM This is awesome! I plan to tinker with it for a couple days. I made a map I thought out a while ago. I was thinking making it 2v2 instead of 1v1 Click Me! RE: [NEW] Outwitters Map Creator 1.0 - Harti - 01-09-2013 02:10 PM (01-09-2013 01:59 PM)SerPurpleWolf Wrote: This is awesome! I plan to tinker with it for a couple days. Only a couple of days? You make Harti sad :< RE: [NEW] Outwitters Map Creator 1.0 - ImperialSun - 01-09-2013 03:24 PM (01-09-2013 01:26 PM)Harti Wrote: Either way it's not going to be as bad as Peekaboo, so... Though that isn't saying much, is it? haha But speaking of Peekaboo your remake is much better, at least from an initial impression. Of course, even if it may be more balanced, I have to say the map looks pretty bland. Well, I guess it's unique in that sense, maybe one extremely basic map is okay. Not criticizing you, you had to work with what you were given, just saying |